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Anarchy Online: Network Traffic from Anarchy Online Dataset

Here, we make available a real-world, server-side packet trace. Anarchy Online is a massively multiplayer on-line roleplaying game (MMORPG) by Funcom, and after more than ten years, Anarchy Online has become one of the oldest surviving games in the genre. We are aware of several existing related datasets for other games or virtual worlds, but to the best of our knowledge, this is the first available dataset from a large commercial game provider captured at the game server. We present statistics from the network traffic and show that it is a representative dataset for similar games. We hope that the dataset can be used to push research forward in the field of better system support for applications like games. More information about the dataset can be found in the dataset paper from MMSYS 2012.

Use terms and citation

The use of the dataset is restricted for research and educational purposes only. In all documents and papers that use or refer to the dataset or report experimental results based on the dataset, a reference to the dataset paper have to be included:

Andreas Petlund, Pal Halvorsen, Pal Frogner Hansen, Torbrbjorn Lundgren, Rui Casais, Carsten Griwodz; "Network Traffic from Anarchy Online: Analysis, Statistics and Applications"; Proceeding of the ACM Multimedia Systems Conference (MMSys), Chapel Hill, NC, USA, February 2012, pp. 95-100


The Anarchy Online Network traffic PCAP file


Email paalh (_at_) simula (_dot_) no if you have any questions about the dataset and our research activities. We always welcome collaboration and joint research!